
I think that at this time it is not possible to access and edit element properties with Python, but am sure that things like this are on the Graphisoft long term (or even short term) plan. The thing I am currently interested in is to see what are the current scripting capabilities or what can be done. The Python part is not a problem, I am already in the process of learning it. If anyone is willing to share their scripts, it would be much appreciated. Each node of the MORP element can be freely moved in space, thereby changing the general structure of the volume and attaching to another node, the face of the object.As the title says I am looking for some ArchiCAD python scripting guides and sample sctipts other than the ones found on the Graphisoft site. For each surface of the MORP element, you can set your own starting point for the texture distribution and angle of rotation. Change the origin and texture direction of the MORP element.But users can set their own mixing method for each face – right down to mixing balls. By default, the texture mapping method for MORP objects is boxed. Change the face texture for the MORP element.Each face of the MORP element has three construction modes which influence the surface formation principles and appearance. Set up a method for separating faces for the MORP element.In the MORP element parameter dialog, you can set the base material of the coating, which is then applied to all surfaces of the object.

On floor plans, MORP elements are shown as 3D projections – like roofs or complex shells. Displays the MORP element on the plan.Like other 3D objects, MORP objects can be set to a height – this parameter is called Base Height. In this case, new geometries can be added to existing MORP elements – faces, surfaces or solid objects. At any time, the selected MORPh sub-element can be deleted, thereby editing the structure of the MORP-object. In this case, you can select several sub-elements at once. Each MORP element consists of sub-elements that can be selected for further work. It is built in three steps, while you have to set up the profile first. And the third construction method is rounding. The first two points determine the base of the box, and the third points determine the height. The Box construction method creates solid objects. In general, there are four types of MORP element construction: “rectangle” and “rotated rectangle” for making straight elements, “center and radius” and “point on curve” for making curved elements. Creation of rectangular, arc and closed MORP elements.

Polygonal objects are not bound to a plane in any way – any vertex can occupy any position in space, thus creating a spatial polygon.
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